First EA SPORTS WRC gameplay showcases expansive locations

First EA SPORTS WRC gameplay showcases expansive locations

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First EA SPORTS WRC gameplay showcases expansive locations

New information has been revealed about the upcoming EA SPORTS WRC game, including gameplay footage and the announcement that journalist Molly Petit will provide a voiceover. The game uses the Unreal Engine for its graphics and the car handling is based on the physics of DiRT Rally 2.0. The entire car list has been finalized and it includes over 600km of unique roads and more than 200 stages, making some stages significantly longer than those in DiRT Rally 2.0. The locations in the game look distinct and the stage-side scenery is detailed, but it is unclear if the stages are exact replicas of real-world areas. The game will also feature seasons, with the stage-side plants and trees changing to reflect the different weather. Various assists have been added for new players, and there are two different pacenote systems for the co-driver to call out the upcoming turns. Finally, the Rally1 hybrid vehicles will utilize a boost system, described in the game as “throttle position.”

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Source: motorsport